The Economics of Digital Media
Wednesday, February 24, 2010
7:00 pm ET
New York
In Person
Anita Ondine, CEO, Seize the Media, a company that creates and finances transmedia entertainment properties that fully integrate feature films, TV, and web series, mobile micro-narratives and gaming applications
Moishe "Mo" Koyfman, a Principal at Spark Capital, a Boston-based venture capital firm focused on the media, entertainment, and technology industries
Mark Lukasiewicz, an award-winning producer, was named to the dual role of Vice President, NBC News Specials and Digital Media, in June 2009
The Paley Center for Media and The Writers Guild of America, East are hosting a seminar for those who want to learn more about the business and creative sides of digital media. Our presenters will discuss the structure and economics of digital media, including financing, distribution, and marketing. They will give an insider’s view of the emerging industry, anticipating future developments.
FREE for Members.
This WGA event is not open to the general public, but Paley Center members may attend free of charge. Space is available on a first-come, first-served basis. Reservations are required, please call 212.621.6780 or email membership@paleycenter.org.
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Inspiring ideas about weaving core story through online, film, video-television, phone, social media, theater and onsite events. At the end, someone said the video of this program would be archived with a password on the Paley, not the WGA website... any info on that? In the meantime, here are my sketchy notes on the event. Any mistakes are my fast scribbling, not the panelists'. Tita Beal, anntares@yahoo.com
The Economics of Digital Media
Paley Center for Media with Writers Guild of America/east – 02-24-10
TIta’s rough notes – check Paley Center website for possible archiving of the video of this event
Discussants:
Anita Ondine, CEO, Seize the Media (a company that creates and finances transmedia entertainment properties that fully integrate feature films, TV, and web series, mobile micro-narratives and gaming applications. http://seizethemedia.com – or might be http://www.seizethemedia.com. (She’s a patent attorney, Australian I think – and, based on her creative, high energy talk, very worth contacting about projects. You can find her on Facebook and on Twitter: #anitaondine. Her email is anita@seizethemedia.com)
Mark Lukasiewicz, VP, NBC News Specials and Digital Media. (Defined technology as “anything that wasn’t around when you were born”)
Moishe (“Mo”) Koyfman, principal at Spark Capital, a Boston based venture capital firm focused on the media, entertainment, and technology industries. (Said they have spotted winners, new tech at the very beginning) http://www.sparkcapital.com. (Worth contacting if you have very new type of proposal in his fields)
Resources: Twitter – follow #digimedia, #wgae, #anitaondine
Terms:
UGC = user-generated content
UX = user experience
Boxee = Browser style experiences (banquet of choices, many media, interactivity, ability to chat, contact, email, contribute)
ARGs = ?
URC =? (maybe that was UGC) Or the R = Response?
NOTES ON ANITA’S 10-20 MINUTE PRESENTATION:
Story Structure with Media/Technology
Story can transcend media and become a social net game with story integrated into all media, including:
Think of story as franchise that manifests differently. Story world - the world of story in many media.
Retelling of the story is aligned with many media – might go from Mobile phone to theater to public events to blog to website game to … etc.
Professional development
Build a personal brand so you appear across media. E.g., Jack who (a quality content producer who does…, etc.)
Embrace new platforms. Be on them all – specially Twitter, Facebook. Understand them
Watch how people interact thorugh media. Listen, learn what they want and what they value
Start ideas with the consumer first – what do people in a certain market want?
Funding:
Allocate time and money smartly. Design phases. Create inexpensive segments of the story first to engage with and build your audience
Create buzz – not crass marketing, but engage through storytelling
Use initial segments/media to find out what works, make refinements and then start raising money for it
Ubiquitous distribution – be where your consumers are, all media and real world associations, locations
Give some basic story away and charge for uniqueness, great stuff
Attach sponsorships. Build brand sponsorship into the story, subtly, and get commercial sponsors to invest/fund segments
Use “crowd sourcing” – get multiple small investors to make advance purchases before developed. As investors who pay before it is developed, they get something in return – meet-ups, chance to vote on plot, make suggestions, get credit, whatever is appropriate for each type of audience market
In ancient times, art was funded by kings and charities – think of ways to get that back within your story
New revenue opportunities:
Make it easy to share freely. And when there’s a need to pay, make it easy to pay. Give the basics away free stuff as free marketing.
Options to pay:
Design Strategies:
Think backwards from media users to story events. “Mine the intersection point between audience and story”
Social media are similar to conversations around the watercooler… Where is your audience meeting and talking? Twitter? Facebook? Existing blogs? Discussion areas of websites related to your story? What types of live events do they attend? What types of events can you build into your plot – live events/Meetups your audience attends anyway that you can post as video into your plot and story?
Make it easy to share your basic story. You can embed video player and an editable Blog into your website. You want to go viral so make it easy to share what you offer to others.
Start the conversations with your audience early. Build engagement before Day One and move it into the story – so plan the lead up to the launch of the main story as you plan the story
Think globally – and embed local branches of the story:
Rozh Mutabchi (spelling?!):”Build the life you want to live in”
Think of the script as a blueprint.
Storylines/Script:
Overlapping Media:
Core story
Branches out ot media
Alternate story tracks – different times, platforms
Opportunties to vote, participate, gain higher level, etc.
Events in core story trigger events in other media – e.g. phone call to audience triggers audience participation
See above list of current possibilities – growing yearly/daily
NOTES ON MARK’S PRESENTATION (10-20 MIN)
(Gave background on news, journalism, impact of pocket video)
New technologies provide new ways of meeting socially, new connections, new ways of telling stories. Chuck Todd, Andrea Mitchell others are using Twitter’s 140 character nuggets as a creative new opportunity. The story is sequenced over many tweets
Many consumers of social media. Few generate constantly
163 million in 3 years on You Tube – 167 million as of Feb 7 2010
They view videos like “Charlie bit my finger again” and, popular, ”my friends”
“Transparency Is the new objectivity” – Opinion is now okay
Who pays? Who are the sources?
“transmission of experience on TV is like a rocket launch. Now we have a volcano with experiences and possibilities constantly coming out.
He spoke about the importance of journalism and the financial problems that are making it difficult to send investigative reporters to important places. He made the distinction between an eye witness and a journalist.
One of 5 human beings has video or still camera on a cellphone or other device in a pocket. Eyewitnesses can capture what’s happening – but only journalists can find out why, who, what it means for people, what’s next, etc.
“No gatekeepers – no gates” (He or one of others said this)
NOTES ON MO’S PRESENTATION:
Spark Capital – Sequoia, Kliener,Perkins etc.
Looking for technical talent – venture captal’s goal: “faster disruption”
Scalable value – when we create new media and/or when we disrupt an existing one
Most interested in “anyone, any way, any time” content creation
E.g.s:
Some principles:
How to make $?
Content is king. New media has no closed distribution. No king maker. Individual are king makers. Gawker, Huffington Post – new forms of news. Free to participants. Daily Kosk, fm, Pandora, The Hype Machines, You Tube others – Boxee. Connected to TV live events
People see friends viewing, see their recommendations. No one can tell you what to do, when
Gaming is leisure time
To build buzz, your website needs video player so it’s easy to “add this” or “Share this”… needs compelling content so it is buzzworthy… needs a personal brand to hold it all together
Tita, March 21, 2010 at 10:58 pm